In battle, their cavalry benefit from natural Gallic horsemanship, while the charisma and fighting prowess of their kings and chieftains make them formidable warriors, and earns them diplomatic respect amongst other barbarian tribes. Noted craftsmen, the Arverni enjoy improved income from their artisans, as well as profiting from the Gauls’ expertise with gold-working. Maybe their destiny lies across the sea to Britannia, with all the Celtic tribes united under a single king? Or to the south, to finally put paid to the growing threat from Rome? These magnificent ships are both intimidating and extremely dangerous. Seemingly unstoppable en masse, Gallic tribes sacked Rome in 390 BCE and terrorised much of the Aegean as recently as 279 BCE, invading Thrace, Macedon and Illyria. Any honest citizen can take up the shield and answer to the name of 'hoplite'. Blending animism with a pantheon of greater, local and lesser household gods, the Celtic religion is one of the key factors uniting the disparate Gallic tribes. The unit roster for the Roman faction in Divide et Impera, a mod for Total War Rome 2. They are equipped and fight mostly in the same way as normal ala of the auxilia. While many matters ostensibly fall to the Arverni's kings and chieftains, in reality, much is governed by the will of the druids, including declarations of war or peace. Equites Singulares (Imperial Praetorian Cavalry) The equites praetoriani are the praetorian cohorts attached cavalry arm. It is by fighting this way that leaders have earned their places: as champions, proving themselves in conflict. Heavily dependent on infantry, the Arverni make great use of javelins and the devastating impact of the charge, led by elite warriors such as Spear Nobles and Oathsworn. Rome is the largest faction in the game in-terms of Unit. Larger and tougher than normal elephants, war elephants are so dangerous that Hannibal armed their mahouts with spikes to drive into their skulls in case the elephant ever tried to run towards Carthaginian lines the devastation it would cause was simply not worth risking. Yes, we’re here to talk about Rome’s formal categorization of battle units, or at least their representations in Total War Rome 2. Prestige and power come from a man's abilities as a warrior and a leader as much as his lineage. Not a very creative name, but these units do not need it. Ruled by kings and tribal chieftains, but deferent to their druids, there exists a rigid social order amongst the Arverni. Far more than mere barbarian looters and raiders, they have a complex and sophisticated culture centred at Nemossos, their stronghold near the Gergovia plateau. Descended from a long line of Celts, the warlike Arverni are one of the most powerful tribes of central Gaul.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |